04-17-2018, 05:17 AM
(This post was last modified: 11-09-2018, 10:26 AM by GM Whistler.)
Decks
A deck is made up of two central pieces: the body which also includes the keyboard and screen, and the dermatrodes (or 'trodes') which resemble a wired headband and allow the hacker's mind to interface with the cortex.
Ishihara ZX-20
The ZX-20 features Ishihara's proprietary Z3R0 processing technology. Its sheer computational power in a small package makes it a favourite among Midcity's hackers.
Price: $750
DMG: +0
Bonuses: +1 to hacking rolls
Mod Slots: 1
Restrictions: Hackers only. Required for hacking.
Zaibatsu ToughDeck N7
A tank among decks, the Zaibatsu ToughDeck is famed for the advanced hardware firewalls built in to its network stack, protecting the user from targeted attacks.
Price: $900
DMG: +0
Bonuses: +50 IP Rating
Mod Slots: 2
Restrictions: Hackers only. Required for hacking.
Orange Microsystems SleekBook
The SleekBook is noted for its extremely lightweight design built upon the fastest memory chips on the market.
Price: $1000
DMG: +0
Bonuses: +1 EVA vs. IP attacks
Mod Slots: 3
Restrictions: Hackers only. Required for hacking.
Programs
Basic ICEbreaker
Adaptive software designed to counteract ICE.
Price: $100
DMG: +10 IP DMG
Bonuses: 0
Effect: Damages ICE
Restrictions: Hackers only. Single use.
ICEbreaker II
A more advanced ICEbreaker.
Price: $200
DMG: +20 IP DMG
Bonuses: 0
Effect: Damages ICE
Restrictions: Hackers only. Single use.
Worm
A program that embeds its code into a system's ICE, disrupting its function over time.
Price: $100
DMG: +5 IP DMG
Bonuses: 0
Effect: Damages ICE each round for 3 rounds.
Restrictions: Hackers only. Single use.
Decoy
A program designed to mimic a hacker's activity and draw the attention of ICE.
Price: $200
DMG: 0
Bonuses: 0
Effect: Absorbs damage from ICE up to 30 IP
Restrictions: Hackers only. Single use.
Adaptive Decoy
A more advanced decoy program that alters its code signature with each use to avoid ICE systems' heuristic analysis and fingerprinting.
Price: $1000
DMG: 0
Bonuses: 0
Effect: Absorbs damage from ICE up to 40 IP
Restrictions: Hackers only. 4 round cooldown after destruction before it may be deployed again.
Trojan Horse
A cloaking program designed to hide the hacker's signature, making them look like part of the system.
Price: $300
DMG: 0
Bonuses: 0
Effect: Cloaks hacker entirely from ICE.
Restrictions: Hackers only. Any attack on an ICE program will remove the cloak.
Deck Mods
Wireless Amplifier
A small antenna attached to the deck that boosts wireless signal strength, allowing the hacker to perform complex operations without a hardline.
Price: $200
DMG: 0
Bonuses: 0
Effect: Allows hacker to hack drones, turrets, etc.
Restrictions: Hackers only. Requires a deck. Requires 1 mod slot.
Feedback Dampeners
This module sits between the dermatrode wire and the deck body and acts as a buffer against biofeedback, protecting the hacker to a degree from Black ICE.
Price: $200
DMG: 0
Bonuses: 0
Effect: Reduces any damage sustained from Black ICE by 25%
Restrictions: Hackers only. Requires a deck. Requires 1 mod slot.
Failsafe
This module monitors the hacker's vital signs and when it registers a biofeedback loop, automatically disconnects the hacker before death can occur.
Price: $1500
DMG: 0
Bonuses: 0
Effect: When the hacker suffers a deadly attack by Black ICE, automatically aborts hack attempt at 1 HP.
Restrictions: Hackers only. Requires a deck. Requires 1 mod slot. Does not work if Black ICE rolls a nat 20.
Turbo Button
It makes the deck go faster.
Price: $500
DMG: +5 IP
Bonuses: 0
Effect: None
Restrictions: Hackers only. Requires a deck. Requires 1 mod slot.
A deck is made up of two central pieces: the body which also includes the keyboard and screen, and the dermatrodes (or 'trodes') which resemble a wired headband and allow the hacker's mind to interface with the cortex.
Ishihara ZX-20
The ZX-20 features Ishihara's proprietary Z3R0 processing technology. Its sheer computational power in a small package makes it a favourite among Midcity's hackers.
Price: $750
DMG: +0
Bonuses: +1 to hacking rolls
Mod Slots: 1
Restrictions: Hackers only. Required for hacking.
Zaibatsu ToughDeck N7
A tank among decks, the Zaibatsu ToughDeck is famed for the advanced hardware firewalls built in to its network stack, protecting the user from targeted attacks.
Price: $900
DMG: +0
Bonuses: +50 IP Rating
Mod Slots: 2
Restrictions: Hackers only. Required for hacking.
Orange Microsystems SleekBook
The SleekBook is noted for its extremely lightweight design built upon the fastest memory chips on the market.
Price: $1000
DMG: +0
Bonuses: +1 EVA vs. IP attacks
Mod Slots: 3
Restrictions: Hackers only. Required for hacking.
Programs
Basic ICEbreaker
Adaptive software designed to counteract ICE.
Price: $100
DMG: +10 IP DMG
Bonuses: 0
Effect: Damages ICE
Restrictions: Hackers only. Single use.
ICEbreaker II
A more advanced ICEbreaker.
Price: $200
DMG: +20 IP DMG
Bonuses: 0
Effect: Damages ICE
Restrictions: Hackers only. Single use.
Worm
A program that embeds its code into a system's ICE, disrupting its function over time.
Price: $100
DMG: +5 IP DMG
Bonuses: 0
Effect: Damages ICE each round for 3 rounds.
Restrictions: Hackers only. Single use.
Decoy
A program designed to mimic a hacker's activity and draw the attention of ICE.
Price: $200
DMG: 0
Bonuses: 0
Effect: Absorbs damage from ICE up to 30 IP
Restrictions: Hackers only. Single use.
Adaptive Decoy
A more advanced decoy program that alters its code signature with each use to avoid ICE systems' heuristic analysis and fingerprinting.
Price: $1000
DMG: 0
Bonuses: 0
Effect: Absorbs damage from ICE up to 40 IP
Restrictions: Hackers only. 4 round cooldown after destruction before it may be deployed again.
Trojan Horse
A cloaking program designed to hide the hacker's signature, making them look like part of the system.
Price: $300
DMG: 0
Bonuses: 0
Effect: Cloaks hacker entirely from ICE.
Restrictions: Hackers only. Any attack on an ICE program will remove the cloak.
Deck Mods
Wireless Amplifier
A small antenna attached to the deck that boosts wireless signal strength, allowing the hacker to perform complex operations without a hardline.
Price: $200
DMG: 0
Bonuses: 0
Effect: Allows hacker to hack drones, turrets, etc.
Restrictions: Hackers only. Requires a deck. Requires 1 mod slot.
Feedback Dampeners
This module sits between the dermatrode wire and the deck body and acts as a buffer against biofeedback, protecting the hacker to a degree from Black ICE.
Price: $200
DMG: 0
Bonuses: 0
Effect: Reduces any damage sustained from Black ICE by 25%
Restrictions: Hackers only. Requires a deck. Requires 1 mod slot.
Failsafe
This module monitors the hacker's vital signs and when it registers a biofeedback loop, automatically disconnects the hacker before death can occur.
Price: $1500
DMG: 0
Bonuses: 0
Effect: When the hacker suffers a deadly attack by Black ICE, automatically aborts hack attempt at 1 HP.
Restrictions: Hackers only. Requires a deck. Requires 1 mod slot. Does not work if Black ICE rolls a nat 20.
Turbo Button
It makes the deck go faster.
Price: $500
DMG: +5 IP
Bonuses: 0
Effect: None
Restrictions: Hackers only. Requires a deck. Requires 1 mod slot.

