Items
#1
Survival Gear

Firesteel
A compact striker that produces sparks to light a fire without requiring matches or accelerant.

Price: $25
Effect: Starts fire
Restrictions: Requires tinder


Water Purifier
A small, portable water filtration system with a 16 fl. oz. reusable water pouch. Filters 100,000 gallons up to 0.1 microns.

Price: $50
Effect: Makes water potable
Restrictions: Does not filter chemicals


Flashlight
A 625 lumen, battery powered, LED flashlight. Available in standard or angled configurations. Comes with optional belt sheath or clip.

Price: $50
Effect: Makes light
Restrictions: Requires Universal Battery


Emergency Rations
A case of 12 calorie-dense food bars. One bar will feed one adult human for one day. They don't taste like much, but they'll keep you alive.

Price: $100
Effect: Prevents starvation
Restrictions: None


Cold Weather Gear
A complete set of military grade insulated winter clothing including snow pants, parka, Cathalham wool sweater, long johns, wool socks, balaclava, gloves, boots, and goggles. Made to withstand temperatures of -50 celsius.

Price: $100
Effect: Allows survival of extreme cold temperatures
Restrictions: Cannot be worn with armor, except Inner and Outer layers.


Mountaineer's Climbing Kit
A set of mountain climbing gear, including climbing rope, carabiners, crampons, harnesses, and trekking poles. Comes in its own backpack.

Price: $150
Effect: Facilitates mountain climbing
Restrictions: None


Tent
A sturdy two man tent. It's lightweight, quick to set up, and designed to survive the wastelands.

Price: $150
Effect: Provides shelter for 2 people
Restrictions: None


Multitool
A multitool and leather sheath. The tool contains a small knife, pliers, can opener, flathead screwdriver bit, file, saw, scissors, and wire cutters.

Price: $150
Effect: Conveniently portable tools.
Restrictions: None



Stealth Gear

Lockpicks
A small set of various rakes and tension tools for picking conventional locks.

Price: $50
Effect: Allows lockpicking
Restrictions: None


Electronic Lockpick
A handheld electronic device about the size of a phone used to pick various electronic locks. Comes with a card reader attachment and thumbprint analyzer.

Price: $200
Effect: Allows bypassing of electronic locks without a hacking roll
Restrictions: None


Hotwire Tools
A compact kit including wire strippers, screwdrivers, and a computer interface board -- everything you'll need to "borrow" a car.

Price: $850
Effect: +1 to roll to hotwire a car
Restrictions: Hotwiring requires INT/LVL roll unless character has the 'Hot Wheels' skill.


Glass Cutter
A tool set that adheres to a window with suction cups and allows the silent cutting of a circular opening through the pane. The center suction cup prevents the cut-out section from falling inward, allowing the user to stealthily create an opening.

Price: $200
Effect: Silently cuts glass
Restrictions: May not cut all types of glass (GM discretion)


Forged Citizen's ID
A well made forgery of a Midcity Citizen's ID (CID), allowing free travel throughout the city and surrounding territory... assuming the checkpoint officers don't detect the fake.

Price: $200
Effect: Allows unrestricted travel through the city
Restrictions: May be detected by police


Gecko Gloves
Gloves and footwear attachments with a proprietary adhesive material that allows for climbing up sheer/flat surfaces.

Price: $500
Effect: Allows climbing on difficult surfaces; +2 to climbing rolls
Restrictions: Climber cannot carry anything over 50 lbs


Voice Modulator
A small electronic device that sits at the base of the throat and alters the sound of the wearer's voice. Offers customizable modulation.

Price: $50
Effect: Changes voice
Restrictions: None


Stealth Camouflage
Developed by Kusanagi Technologies, this small device bends light around the wearer. This makes them nearly invisible to the naked eye.

Price: $650
Effect: Makes wearer invisible
Restrictions: Does not block thermals; Lasts for 2 rounds or 10 IC minutes before requiring a recharge


Sleep Rite
A powerful, fast acting sleeping aid. Dissolves in water. Tasteless, odourless. 5 doses.

Price: $25
Effect: Induces sleep
Restrictions: None



Medical Gear

Basic Trauma Kit
A medical kit containing various sizes of bandages, gauze, tourniquets, antiseptic, sutures, scissors, nitrile gloves, clotting agents, painkillers, airway management equipment, IV tubing and fluids, trauma shears, and hypodermic needles.

Price: $350
Effect: Heals 30 HP + INT; Usage ends Mortally Wounded or Bleeding status
Restrictions: 2 uses.


Advanced Trauma Kit
Like the Basic Trauma Kit, but bigger and with more stuff in it.

Price: $700
Effect: Heals 150 HP + INT; Usage ends Mortally Wounded or Bleeding status
Restrictions: 4 uses.


Blood Pack
A sealed plastic pack of blood. Comes in various flavours types.

Price: $50
Effect: Treats blood loss, or heals a vampire for 50 HP (when drunk)
Restrictions: None


Combat Splint
An advanced splint system. When placed around the broken limb and activated, it simultaneously tightens and injects multiple small syringes of painkillers directly into the affected limb. The splint provides a sturdy, secure support to the injury and allows the wearer limited mobility.

Price: $300
Effect: Allows broken limbs to be used at a -2 roll penalty and/or a 75% penalty to movement speed.
Restrictions: None


Painkillers
The good stuff. Available as fast-acting injections or pills. 5 doses.

Price: $150
Effect: Eliminates any roll penalties due to pain.
Restrictions: May only be taken twice per quest by the same character or else overdose occurs.


Theriadine
A controversial drug that suppresses werecreature transformations but is also highly addictive. Available in liquid or pill forms. 5 doses.

Price: $250
Effect: Stops or reverses werecreature transformations for up to 4 hours or the duration of a quest.
Restrictions: Addictive. When taken by a non-werecreature, gives -5 to PER and DEX rolls.


Hypodermic Needle
A sterile hypodermic needle, available in various sizes. Can be filled with many different substances.

Price: $5
Effect: Used to inject substances.
Restrictions: None


Tranquilizer
A vial of fast-acting tornazepam, a hypnotic drug developed by Case-Jensen Pharmaceuticals. It affects all races equally and when injected it induces sleep within seconds. 5 doses.

Price: $150
Effect: Knocks out the target.
Restrictions: Requires Hypodermic Needle


Warcry
Street name for a popular combat stim, part steroid and part amphetamine. Originally developed for ground troops, the formula was stolen from the military. Army-grade Warcry is sold as an injector, while the street version is often found in tablet form. 5 doses.

Price: $500
Effect: +25 DMG and +10 speed for 3 rounds
Restrictions: Effects do not stack with multiple doses. May only be taken twice per quest/duel by the same character or else overdose occurs.


Godspeed
Another popular combat stim/street drug, Godspeed induces a state of hyper-awareness. The user experiences the world as being slowed down, allowing them to process and react to stimuli much faster than normal. Comes in an inhaler. 5 doses.

Price: $500
Effect: +2 to DEX rolls and +2 EVA for 3 rounds.
Restrictions: Effects do not stack with multiple doses. May only be taken twice per quest/duel by the same character or else overdose occurs.


Misc. Gear

Rope
A sturdy 200ft. coil of rope. Can be used to tie people up, climb things, or dangle precariously from a broken air vent while shooting Russian mobsters.

Price: $50
Effect: It's rope.
Restrictions: None.

Grappling Hook
A grappling hook and launcher that uses pressurized gas to fire the hook. Comes with 100ft of high tensile strength wire, capable of holding up to 1000lbs.

Price: $150
Effect: Provides a secure anchor to climb up to high places.
Restrictions: None.


Binoculars
Greytech 7x50 binoculars. Standard issue for the Midcity military. This particular model is noted for its image clarity and sturdy design. Comes with case.  

Price: $150
Effect: Allows user to see long distances.
Restrictions: None.


Night Vision Goggles
Greytech GVS-14 night vision device. Several models are available, including helmet-mounted monocular and binocular devices, as well as head-mounted goggles. 50hr battery life.

Price: $250
Effect: Night vision. No roll penalties due to darkness.
Restrictions: Requires Universal Battery.


Thermal Goggles
Greytech GTI-7 thermal imaging device. Available in helmet-mounted and head-mounted models. Renders targets visible by their heat emissions. 50hr battery life.

Price: $250
Effect: Provides visuals of heat signatures.
Restrictions: Does not work on vampires. Requires Universal Battery.


Bluewave Imaging Goggles
A set of Greytech BI-42 goggles specifically attuned to magical wavelengths, allowing the wearer to see ley lines, spell traces, and sources of magical energy.

Price: $250
Effect: Provides visuals of magic
Restrictions: Requires Universal Battery.


Secure Phone
A heavily modified cortex-capable phone with additional security features. Various backdoors have been closed, and the phone defaults to encrypted transmission to prevent calls and messages from being intercepted.

Price: $200
Effect: Allows for secure communication.
Restrictions: None.


Armour Patch Kit
Junon Arms Quik-Patch armour kit. Includes various sizes of kevlar material, metal-reinforced textiles, adhesives, and self-hardening foam to quickly patch over any breaches in armour and restore its defensive integrity.

Price: $500
Effect: Restores 150 HP to armour.
Restrictions: 2 uses.


Snap Cuffs
Comprised of a rigid reinforced polymer, these cuffs are noted for their high strength to weight ratio and ease of use. They snap securely into place with a simple flicking motion, allowing them to be applied with one hand, and automatically adjust to the wrist size of the target.

Price: $200
Effect: Handcuffs the target
Restrictions: DC 30 STR roll to break free; DC 20 lockpicking roll


Chemlights
Plastic sticks filled with chemicals. When the tube is cracked and shaken, the chemicals mix and produce a bright green or blue glow. Set of 5

Price: $100
Effect: Makes light
Restrictions: None


Backpack
A sturdy bag available in many different styles.

Price: $50
Effect: Eliminates carry restrictions on standard gear.
Restrictions: Cannot carry heavy weapons (rocket launchers, turrets)


LBEs
Load Bearing Equipment worn on the person, allowing for the attachment of various pouches and holsters in different configurations. Stolen Midcity military surplus.

Price: $50
Effect: Allows the carrying of more than 2 weapons into combat; no action cost to draw another weapon.
Restrictions: Does not apply to heavy weapons


X01 Multi-Ops Comm Unit
The X01 is a set of 5 individual comm units and one central Ops unit. The comm units consist of a small microphone that can either be attached to the user's clothing, strapped against the throat, or worn inside a helmet; a receiver that directly stimulates the inner ear to prevent communications from being overheard; and a small body-cam. The Ops unit is the control unit to which all voice and video data is transmitted. The Ops user can speak to each comm unit individually or as a whole. This setup is what's known as a 'private wire' communications system, meaning its data is transmitted across a private channel without touching the cortex. Users can forgo the Ops unit and run voice comms directly between each individual, but this prevents the use of video transmission. Multiple X01 units can be combined to allow communication between more users.

Price: $350
Effect: Provides private communication for up to 6 users simultaneously (5 field and 1 ops)
Restrictions:

Cortex Terminal
An electronic device that allows a user to browse the cortex. Available in tablet-like or foldable configurations. Voice, video, messaging, and more!

Price: $50
Effect: Browse the cortex
Restrictions: Cannot be used for hacking


Universal Battery
An adjustable, rechargeable battery pack that fits most electronics.

Price: $50
Effect: Powers electronic devices
Restrictions: None


Daikon Watcher T9i Camera
A popular camera that is both compact and lightweight. It produces high quality still photos as well as video. Comes with a stock 18-55 lens.

Price: $100
Effect: Takes photos and video
Restrictions: Requires Universal Battery


Daikon Beetle Recording Device
The Beetle is an audio recording device approximately 2 in. x 1 in. with a matte black finish and optional magnetic or adhesive pad on the bottom side. It is designed to be discreetly placed in a hidden location. Its powerful internal microphone allows it to record clear audio up to 20 ft away. It can be configured to broadcast recorded data to a storage location, or to store that data internally.

Price: $100
Effect: Records audio.
Restrictions: May be electronically detected if broadcasting data. Internal storage holds 10 hrs of audio.


Daikon Stalker Tracking Device
The Stalker is a small device about the size of a medicinal capsule that contains an electronic beacon. It reports back in real time to the Stalker app installed on a phone or Deck. It is coated in a proprietary adhesive, allowing it to be applied to many surfaces.

Price: $100
Effect: Allows user to track a target
Restrictions: None


Daikon DT3 Holographic Projector
The DT3 projects a realistic 3 dimensional holographic image. At a distance, the image is nearly indistinguishable from a physical object. The projector itself is a disc about the size of a hockey puck and projects the image upward. It can be controlled remotely through a cortex link, or the image can be loaded on the device's internal storage.

Price: $100
Effect: Projects a holographic image
Restrictions: Requires Universal Battery
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